behavior in GameData #128: behavior strings #116: gt > lt #117: lt > gt #144: person > container #134: motive strings #3: mood #9: bladder #161: bubble icons #0: food > TV #6: TV > food #167: where to create the object #0: in front of me > on top of me #1: on top of me > in front of me #200: Person Data Labels #46: i: Travel / Toys > i: Weather #47: i: Violence / Aliens > i: Weather #48: i: Politics / Pets > i: Weather #49: i: 60's / School > i: Weather #50: i: Weather #51: i: Sports > i: Weather #52: i: Music > i: Weather #53: i: Outdoors > i: Weather #509: Skill/Repair Progress #0: 0% Skill > 90%